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Andy is the principal author of the posts on https://www.folklore.org/ , which is all about the development of the mac. Definitely worth going through in an afternoon, if you're interested in that era.
man, folklore.org was an amazing find when I went through university.
I was fully convinced all those late nights at the lab meant I was doing something horribly wrong the whole time. Reading about all the trial and failure that the Mac team went though really set everything into perspective.
I really wish more groundbreaking projects cut through the mythology behind them, the sharp edges where the teams bled through aren't always shown. I really enjoy works where this stuff comes through, works like "The Soul of New Machine" and the like capture the hard parts...
Another useful website on the same vein is "The Long View"
http://basalgangster.macgui.com/RetroMacComputing/The_Long_V...
Contains histories about Photoshop, Object Pascal, A/UX, MCL, and many other Apple technologies.
An iWeb site! I didn't end up using it much, but i still find it the most intuitive, simple and true WYSIWYG full site making tool regardless of platform. Too bad Apple discontinued it (although it still works in modern macOS, i wonder for how long though), there are some alternatives but every single one i've seen either scales down the WYISWYG part or scales up the complexity - or both.
I haven't heard him mentioned in a long time. What did he do after the Mac?
According to https://en.wikipedia.org/wiki/Andy_Hertzfeld ...
Since leaving Apple, he has co-founded three companies: Radius in 1986, General Magic in 1990, and Eazel in 1999. In 2002, he helped Mitch Kapor promote open source software with the Open Source Applications Foundation. Hertzfeld worked at Google from 2005 to 2013, where in 2011 he was the key designer of the Circles user interface in Google+.
I wonder if Google made him go through their regular interview process?
It makes me think: I wonder if Google has become the place where famous people go to...not do much. Like, they just sequester geniuses, like so much carbon. Shiny carbon status symbols.
Google did that to a big chunk of the cutting-edge robotics industry. In 2013, they acquired a bunch of robotics companies. Most of them were never heard from again. Ones that had customers, such as Bot and Dolly, were shut down. For several years, many people thought Google had some big secret project in the works. No. They were going nowhere. Now they've sold many of the companies off to Softbank in Japan.
That works wonders to inflate Google's stock too (on such vague promises of future tech), way beyond they ever spent on them.
The Circles interface was good though, it was even adapted in an (IMO inferior) form by Facebook. Its main issue was that it was made for Google+ that nobody wanted to use.
Even so, the brief summary hinted that he probably did more during an earlier 8-year stretch than at Google.
Andy Hertzfeld is such a nice guy who worked on a lot of amazing things, and who gives proper credit where it's due:
https://plus.google.com/u/0/+AndyHertzfeld/posts/FddaP6jeCqp
They don't have to do much. If they just have 1-2 major insights per year, or help teams make the right decisions because of their experience, that's enough to justify millions in salary -- even if they don't write code or project manage themselves but just sit on their office playing Pong and waiting for someone to ask them a question.
A lot of big companies do that.
Two examples i can think of: The guy who made Tetris ended up working at Microsoft for the Xbox team, and I think Matz works for Rakuten in Japan? - might just an honorary position.
Sibling comment mentioned mentioned OSAF. Recently I read Dreaming in Code by Scott Rosenberg, which is a chronicle of the fun technical debt (mis)adventures that the OSAF had with Chandler, with some appearances by Hertzfeld.
I liked this quote - "I think the essential way to do anything great, you have to have some incremental development philosophy because you're just going to be wrong with your grand design that you don't iterate on."
"Almost always, each step I take tells me what the next step should be." (also from the video)
You're not really doing something very revolutionary if you're not running into some dead ends.
You don't have a clear idea of what it's going to be when you start, you have an inkling and then, each step tells you what the next step is but you don't know what the next step is until you've gotten to a certain point.
We thought we were making an exquisite product, the best possible thing at the time but then, we figured, in a few years we'd make something a lot better, completely different. We didn't realize the architecture we were putting in place could last five years, let alone 10, 20, 30 years.
I think the essential way to do anything great, you have to have some incremental development philosophy because you're just going to be wrong with your grand design that you don't iterate on.
Added to https://github.com/globalcitizen/taoup ;)
I love Notion, and I also love that they hosted this interview. Great interview.
Yeah, Notion is far and above the best productivity workspace tool I've found, and I've tried most of them.
Jealous I didn't build it myself -- I think it's going to be huge in the near future.
Absolutely agreed, and I think they well-deserve their fame. It's hard to do well in this competitive space.
Telescript is still something that intuitively seems like a good idea for a certain class of problem. In some ways, while it's a bit of a stretch, I would argue that Map/Reduce is a different encoding of this idea -- that the code should be mobile because the data isn't. Clearly Java was inspired by this concept and has been quite successful, but people aren't running applets for the most part anymore, so the one of the fundamental ideas motivating Java turned out to be irrelevant to its success. And yet on the other hand we have ReactNative and its equivalents sending JavaScript code off to the computers in our pockets. Even GMail and the original AJAX concepts are a re-creation of the Telescript concepts.
I hope Andy realizes that this idea isn't wrong so much as it was bad timing (like the rest of what General Magic was doing). The world today has transposed the ideas, but they're still recognizable in very successful platforms with significant mindshare.
Yes, agreed: I think he was being way too modest. It didn't turn out exactly like they expected, but they were right about the important things, and we still have a LONG way to go, so comparing their vision with the crap we have now just isn't fair. I think time will prove them right (but wrong about being wrong ;).
It has been available in other forms -- e.g. Distributed Smalltalk ( https://ieeexplore.ieee.org/document/170223/ ).
I disagree that history proves them wrong about Telescript. They just had the client/server relationship backwards (and asymmetrical).
Andy Hertzfeld: "You didn't really need to do that. Just the remote procedure paradigm was good enough. Which is really what the web is based on. You don't inject code into the web to do you work for you and come back to you. You just ask a server with an http request."
It doesn't take Yakov Smirnoff to observe that now the web injects code into you.
The remote procedure paradigm isn't good enough. That just leads to the X-Windows Disaster.
https://medium.com/@donhopkins/the-x-windows-disaster-128d39...
I'll argue that injecting code both ways is quite useful and extremely powerful.
Whenever you add a script or extension to Google Sheets or Google Docs or Gmail, you're injecting JavaScript code into a server running in the cloud.
Here's another example of how clients can inject code into servers: NFS 3.0 aka NeFS was a proposed version of NFS that put a PostScript interpreter into the kernel, so you could download code into your file server to efficiently perform file system operations, minimizing network traffic and even eliminating context switching.
http://donhopkins.com/home/nfs3_0.pdf
https://news.ycombinator.com/item?id=9271578
NeFS was a great idea, but too radical for its time (Feb. 1990, soon before Telescript), but people are finally starting to rediscover the technique with other languages like JavaScript and Java.
https://news.ycombinator.com/item?id=7958194
https://news.ycombinator.com/item?id=17060395
https://en.wikipedia.org/wiki/NeWS
Pardon me for the off topic reply, but I don't see your contact info anywhere so will post it here:
The "recent posts" link at your website throws a lot of "Illegal string offset" warnings at the start of the page.
My question for developers and engineers (on HN) today is this.
Do you think that people like Hertzfeld, Atkinson, Wozniak etc were super special in the way they are portrayed? Or were they simply around at a time when there was little competition in terms of competition? (Not saying they don't have talent just is it godlike?
I am reminded of what I thought was 'smart' based on people in my own local school. Then you get out in the world and you realize there are so many people that probably have much more ability, drive etc and they appear to far exceed what I thought was 'great'.
I think about this any time I see a field that is sparsely populated. Things like fighting wild fires or observing things in Antartica. Not like there are hundreds of thousands of people doing that but then from that small group you end up with 'experts'. (And maybe they are but usually a larger number would yield more qualified 'experts', right?)
I think it's both: right place at the right time, but so were a lot of other people. Some rose above the rest.
Woz was a hobbyist at a time when a hobbyist could get his hobby mainstream. There was only a year at most when you could do that with the "home computer".