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Lucasart's Afterlife

18 pointsby 1d agotogameforlife.wordpress.com
10 comments
1h agoHN ↗

Lucasfilm, at one time had a gaming subsidiary called Lucasarts

I am given to understand that this was always the setup; the gaming subsidiary was always called LucasArts.

But the games suggest something different. Early games are branded "Lucasfilm". The first Monkey Island game to have LucasArts branding is the third in the series.

1h agoHN ↗

The brand used before "Lucasarts" was "Lucasfilm games"

1h agoHN ↗

Haven't thought about this game in ages. I remember seeing it in ads but never played it.

It's odd that it became so obscure considering it was released by a major, even if then declining, game company.

56m agoHN ↗

You can change some words in this article and conclude that Hell is just suburbia.

54m agoHN ↗

I love this game. The whole design, the voice acting, humour and frustratingly hard game play as you get further into the game. If you like other Lucasarts games, highly recommend just playing through the tutorial at the very least.

40m agoHN ↗

This is so nostalgic!

Side note, Lucasarts' games rewired my kid brain to expect humor and (good) voice acting in games. It's really guided (and limited) what games I'm able to enjoy

28m agoHN ↗

Because of my poor English, I thought this post was about life at LucasArts after the sale. I was disappointed. I never had time to play LucasArts games: Leisure Suit Larry, Passionate Patti in Pursuit of the Pulsating Pectorals and similar games took up all my time.

18m agoHN ↗

I bought a copy of Afterlife from one of the Scholastic catalogues when I was in primary school after already having had a blast with Sim City 2000.

I absolutely loved the graphics and the theme and everything, but as it turns out, I had absolutely no idea how to play it and never got far enough into it to really appreciate its gameplay.

I should probably give it another go as an adult who has a bit more patience for reading through instructions than I did as a kid.