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Love this for the folks with 16gb graphics cards - 3.8 27b has been incredible but not quite runnable on anything less than 32gb - will try loading this up on my 16gb intel b50 and see how it goes - not sure these quants can be accelerated by the XPU cores yet but maybe in time!
You can run the ~4 bit quant(s) on 24gb, if you're not _too_ picky on context size.
This will hopefully be better, though it'd be a _very_ surprising increase in performace at the size they say. Would love to see more about how it benchmarks.
I run Unsloth's UD-Q4_K_S on 20 GB of VRAM (RX 7900 XT) and I get ~90k tokens of context without quantizing KV cache. With 8-bit quantization, I get about a 134k token context window. That's with only one slot, but for me, it works pretty darn well, with 20-35 tok/s depending on how full that window is.
I'm not following the local mdoel scene too closely but this seems quite amazing. Is this able to be run on Apple silicon too?
"Ternary Bonsai 2 27B reaches up to 143 tokens/second on NVIDIA GeForce RTX 5090 and 46.8 tokens/second on M5 Max. On an RTX 4090, Ternary Bonsai 2 27B consumes just 0.714 mWh/token, making it 40% more energy-efficient than an 8B model running in full-precision."
Their mention of the 5090 is bit odd, since on 32 GB GPUs, Q6 fits while having better quality. Very interesting model for 16 GB GPUs though!
They mention 5090 with regards to speed, Q6 will not have that speed?
And speed matters a lot for many use cases
150 tokens per second on a ternary model implies that it’s GPU bound, I’d bet a Q6 model is even faster because it’s existed longer and seen more optimization. You’d have to be insane to not run an NVFP4 quant over a ternary quant on Blackwell if they both fit.
it is like "my fridge is 2mkm (millikilometer) from my desk" m=0.001 h=3600 it should be just Ws or just J
What’s wrong with milliwatt hours?
Their first 27B bonsai was able to run on an iphone.
These are small enough that you can run them entirely in the browser https://huggingface.co/spaces/webml-community/ternary-bonsai...
Remember to clear the downloaded weights afterward.
Like the last model, it's amazing they work as well as they do. Use it for any longer task and they fall apart spectacularly and in interesting ways.
So you have some fun examples?
I'd love to see a Bonsai model start with a 100B+ parameter model and get that down to <30 GB. But maybe at that point we call it Topiary?
I'm hoping they release an 8B v2 based on the Qwen 3.8 series in the near future - that would give us a really powerful model that could be run directly on users phones.
Yes! And maybe get a hf fused webgpu runner for that model so it’s fast!
If you want to try out out the GGUFs from https://huggingface.co/prism-ml/Ternary-Bonsai-2-27B-gguf#th... be aware that you need Prism's llama.cpp fork to get them to work, from https://github.com/PrismML-Eng/llama.cpp/releases/tag/prism-...
This should work:
Then open http://localhost:8331 for the (very good) baked in llama-server web UI... or run a prompt via the API like this:
That's running at ~20 token/second for me on an M5 Pro (after a server restart I got 44 token/second, not sure why), but I'm pretty sure something isn't working right, on startup the server said "ggml_metal_device_init: - the tensor API is not supported in this environment - disabling".
Could you also note all this in a Discussion message at https://github.com/PrismML-Eng/llama.cpp/discussions ? Or are you only a HN person?
I used that to Generate an SVG of a pelican riding a bicycle:
https://tools.simonwillison.net/markdown-svg-renderer?url=ht...
It took 18 minutes 20 seconds. Pretty decent for a 5.5GB model file.
Honestly looks pretty good except whatever is going on with its booty. Is that an ass helmet? I cannot parse what's going on there.
I think it’s supposed to be a wing
Where did you get these instructions?
They have a demo repo with a setup.sh script:
https://github.com/PrismML-Eng/Bonsai-demo
The release tag and weight file you suggest doesn’t match what they wrote.
I figured them out, starting from the GGUF on Hugging Face.
If you have found better instructions and they work then use those instead!
I really wish people would stop saying N times smaller than something when making a comparison; that makes no sense - it's 1/9th (11.11%) the size. You don't get a smaller quantity by multiplying by a number greater than 1.0. You could instead reverse the subjects being compared - "the original model is 9x bigger than this new smaller, efficient model" or some such. That makes sense.
I keep seeing this being used when people talk about efficiency or performance gains and it's just very unintuitive language.
If we were talking about speed instead of size, i think it would be perfectly reasonable to say 9x faster. I'm not sure I agree that 9x smaller is unintuitive. It makes sense to me.
Me too!! It's a huge pet peeve. And it's so hard to get people to see how it's linguistically AND mathematically WRONG.
I think if they made this for Qwen3.8-Next it could fit in a single 5090?
Nice! Does anyone know how this compares to the Unsloth quantizations of this model? https://unsloth.ai/docs/models/qwen3.8#run-qwen3.8-guide
If I recall correctly, a recent post [1] has shown that Q2 quants (with like 2.6 bpw) of the same base Qwen model sit at the edge between "noticeably worse" and Q1's "useless". I took a quick glance at Bonsai's blog posts, and don't really see them comparing themselves to "typical" quants or explaining what's the special sauce that makes them better?
https://news.ycombinator.com/item?id=49611128
I think the general idea is naive quantization falls apart below 4bpw but you can go lower with more sophisticated QAT-adjacent methods. Bonsai's quantization method is proprietary though.
(In case anyone remembers the compression post from yesterday[1], I checked and this one doesn't qualify for further compression - it's not zero-biased at all.)
[1] https://news.ycombinator.com/item?id=49732931