Hacker News

Best stories

Live mirror
30 storiesupdated just nowView source snapshot
  1. F-Droid 2.0 (f-droid.org)
    412comments
  2. Dutch governments builds alternative for Microsoft based on NixOS (dawo.community)
    549comments
  3. Meta takes down a critical video about meta AI Glasses after filming at Meta (reddit.com)
    379comments
  4. Why is the liver so weirdly regenerative? (dynomight.substack.com)
    286comments
  5. Two-tier encryption in the UK (macanorak.com)
    461comments
  6. Revealing the details of how OpenAI agents hacked Hugging Face (swarmtraces.org)
    279comments
  7. U.S. appeals court upholds designation of Anthropic as supply chain risk (cnbc.com)
    761comments
  8. Ollaya – Ollama for open-source, Jev-style decision models (ollaya.dev)
    117comments
  9. Opus 5.5 is good at explainer videos (launchvideo.io)
    216comments
  10. Show HN: Whiteboard (YC W26) – An open-source IDE for thoughtful software design (github.com/devdotfast)
    133comments
  11. Platform-independent SIMD in Go (go.dev)
    140comments
  12. Git-bug: Distributed, offline-first bug tracker embedded in Git (github.com/git-bug)
    107comments
  13. Factorio that you can touch (factorio.com)
    114comments
  14. Owners mourn spoiled food after firmware update bricks Samsung smart fridges (arstechnica.com)
    326comments
  15. What About Rails? (jardo.dev)
    212comments
  16. Plan mode is dead (aymannadeem.com)
    273comments
  17. California is chasing wealth that has feet (landeconomics.org)
    820comments
  18. Pentium II at 600Mhz with Voodoo 3 Emulated on 86Box with M6 Mac Mini (nyaa.sh)
    119comments
  19. GitHub has not removed malicious imitation software after 3 weeks (successfulsoftware.net)
    119comments
  20. First Principles Thinking (sunilsadasivan.com)
    108comments
  21. Goodbye Google (ocallahan.org)
    310comments
  22. Nokia Design Archive (2025) (aalto.fi)
    131comments
  23. Ink and Switch interactive homepage (inkandswitch.com)
    25comments
  24. The newest ESP32 can run Linux and it's getting close to a Raspberry Pi (xda-developers.com)
    122comments
  25. Google’s Project Suncatcher to put ML infrastructure in space (blog.google)
    517comments
  26. Show HN: Koi.rest – watch some fish and regain your balance (koi.rest)
    60comments
  27. Jury finds Facebook liable for deceiving users in Cambridge Analytica case (cbsnews.com)
    46comments
  28. How we learned to stop worrying and love campus surveillance (fnl.mit.edu)
    115comments
  29. 'That's so AI ' What gen Alpha's biggest insult tells us (theguardian.com)
    304comments
  30. The Mafia may be keeping fentanyl out of Italy (economist.com)
    257comments

Show HN: Jev Plays Pokémon Red

193 pointsby 18h agojev-pokemon.vercel.app
83 comments
Hey HN! Wanted to share a fun project I've been hacking on. Given Jev can make decisions really fast (but not fast enough to play Doom yet sadly), I wanted to try and push it to play a more complex game than Tetris. So I went with Pokémon.

I've spent endless hours playing this game as a child so building this was a ton of fun.

I open sourced everything in case you want to hack on it yourself here: https://github.com/christianmat/jev-pokemon

The game is being streamed live including the tokens and cost - hopefully we get all the badges and don't get stuck in a cave :)

17h agoHN ↗

That's actually fun to watch. Did you experiment with nicknaming before you turned it off? I'd be a little curious to see how it behaves.

17h agoHN ↗

Jev can't come up with original text, but I did consider giving it a list of hilarious names.

12h agoHN ↗

Sure it can, just ask it for next char or "done" in a loop

11h agoHN ↗

I just took your advice and added it to the list of Jev decisions. Watch it name its next Pokemon!

12h agoHN ↗

with such a fat harness, this is more like watching a walk thru play the game.

11h agoHN ↗

Yeah I would have expected it to only decide which button to press, not something abstract like the choice of "go east to lavender town" for the goal of "in lavender town, climb the pokemon tower"

10h agoHN ↗

That was how I first implemented it. Jev sadly never left Pallet Town.

12h agoHN ↗

Looking at the diagram in the gh repo, it looks like this is entirely jev. Are there any examples of people having a big model like Fable handle high level goals?

12h agoHN ↗

Hm wondering what a first pass optimal setup might be - jev for overworld navigation, escalate to sonnet for easy battles, opus for medium difficulty battles, and fable for gym bosses could probably have jev also manage all the escalation / de-escalation to different models.

11h agoHN ↗

I'm not sure if you're asking about whether using Fable makes playing the game possible or if you're just curious about Jev + LLM interactions.

However, https://x.com/TynanSylvester/status/2096965749369720970 Astra was able to beat RimWorld. So LLMs are definitely able to drive these sorts of games to completion with their current abilities.

12h agoHN ↗

This is kinda chill to have in the background. I wish there were livestreams showing live reasoning of top models which are currently trying to solve cancer or whatever. Imagine the pogs in chat when it does.

12h agoHN ↗

People need to be live streaming their AI more!

12h agoHN ↗

Actually, yes, that would be at least interesting

10h agoHN ↗

then it would cost human lives, no more fun i made this thing with no real effort vibes

12h agoHN ↗

watched it stuck at rocket hideout for 10 mins.... let me check 1hr later to see if it can find a way out

12h agoHN ↗

It’s currently stuck at an elevator and deciding to teach Pokemon various TMs and HMs instead of progressing… pretty hilarious!

12h agoHN ↗

but not fast enough to play Doom yet sadly

Did I miss something? I thought one of the demo videos was it doing pretty decent at the first level of Doom?

12h agoHN ↗

In my experience it was too slow to do an FPS with 30 ticks per second reliably. It gets killed too fast.

12h agoHN ↗

Is Frigade going to use Jev to do object detection?

12h agoHN ↗

Nice. When I saw your connection to Frigade, I knew there was a connection haha

12h agoHN ↗

Considering it just made Charizard forget its only fire-type move "Ember" to learn "Counter", I note no signs of intelligence.

12h agoHN ↗

This is so interesting to watch. For a couple minutes I was in awe of how quick and cheap it was. Then I saw just how bad the decision are and how it would get stuck in strange loops of going in and out of the same door to no end.

This seems like a technology heading in the right direction but not quiet there yet. Excited for what they are cooking up but probably won't start building around it yet.

11h agoHN ↗

Like others have mentioned in this post, I think a mix of models like Jev for simple stuff + a smarter reasoning model for more strategic thinking is the optimal solution. This experiment however is purely Jev. Which sometimes can be kinda dumb.

5h agoHN ↗

Well in a lot of ways this demo actually is a mix of jev for simple stuff + a very intelligent harness to fill in the rest. Pay attention to the "jev counter" on when api calls actually happen and the kinds of decisions its making. Its very rarely in a tight loop, and when it is (eg in an item menu) it tends to randomly walk through options.

Its very cool, but the harness is doing a _ton_ of heavy lifting.

11h agoHN ↗

This entire conversation around Jev seems weird to me. Like... we started from neural nets that could do basic decision making and classifications pretty well, then trained larger and larger language models to get to where we are now. Now suddenly everyone is going crazy because someone trained a smaller model that is adequate at making decisions? We already went through the "look this AI can play pokemon terribly" phase like a decade ago.

11h agoHN ↗

Making decisions quickly, cheaply and without having to train your own model.

11h agoHN ↗

Math.random can make poor decisions quickly and cheaply

11h agoHN ↗

Benchmark it against jev and you'll have your answer.

10h agoHN ↗

I mean,

get stuck in strange loops of going in and out of the same door to no end

Math.random is statistically unlikely to do this.

11h agoHN ↗

A pre-trained universal classifier that can replace specifically-trained ones would have been considered just as much science fiction in the 2010's as the capabilities of modern LLMs. I'm not sure Jev is actually there yet, but at least it sounds theoretically doable today.

That being said, one thing having been unrealistic 10 years ago and just about possible today doesn't mean that it's going to change the world the same way another technically related, previously-impossible thing did. The Jev hype gives me a bit of the "you're still early to crypto" vibes of some later altcoins. I really like the idea, I think it's going to open up possibilities for using classifiers where we wouldn't or couldn't have trained one before. I'm crossing my fingers for an open weights version to drop. But it's still just a classifier, people have built similar things before Jev, the one thing that really stands out about it is their ability to generate hype.

10h agoHN ↗

but at least it sounds theoretically doable today

why

9h agoHN ↗

We have a bad universal classifier now (via Jev). 0->1, one might say.

A bad universal classifier does suggest a good one later. And that is exactly what I would call "theoretically doable"

That said, I don't think that Jev is a magic breakthrough or anything. I think it is just a particularly good narrative with an easy way to try it out.

7h agoHN ↗

Jev is interesting in that it's much cheaper and faster than a frontier LLM.

But I've seen nothing to indicate that the upper bound on classification tasks of a Jev-like model can exceed a frontier LLM with reasoning tokens. That seems nearly impossible even in principle (since Jev-style models are still based on LLM pretraining).

So while they're definitely on the Pareto frontier, which is valuable, they're at the "cheap" end of the spectrum more than the "good" end and I don't expect that to change.

8h agoHN ↗

LLMs are like lossy compression of ~all of written text ever produced, with useful recall. To the extent that the corpus contains labelled examples of the given classification task, it's not unreasonable to think that we'll be able to build a decoder for that, just like we already have a useful decoder for next-token prediction. Extend to image classification the same way we already have multimodal LLMs.

10h agoHN ↗

It is impressive, but all the hype and fake demos are selling it as a model that is as smart as frontier reasoning LLMs in the decisions it makes yet much cheaper and much faster, which is not true.

8h agoHN ↗

For those curious how it works, it’s essentially a script that plays the game but uses jev as a source of rng to make it stochastic

2h agoHN ↗

Yeah, there's a lot hard-coded into the typescript files that make this much less impressive than the other "AI plays" versions that have come and gone that play with less help. A Claude one that only used screenshots would always get stuck in the rocket hideout...

2h agoHN ↗

For the record I did not mean to say that about your work, nice job.

9h agoHN ↗

I think that misses the point of Jev being ridiculously efficient while maintaining adequate intelligence for automation tasks. We have to train our minds to filter out branding and marketing.

9h agoHN ↗

For what it does, it classifies, orchestrates, operates and delegates tasks exceedingly well for its size and weight. It's ridiculously cheap and efficient, but if you can only see progress in terms of raw cognitive power then you'll surely miss how interesting this is.

9h agoHN ↗

The cheap, fast and smart-enough LLM space has been wildly neglected. Jev is one of the few players truly targeting that space. And for a lot of people it is the first time they are asking "what could I build if llms were interaction-speed fast?". The answers are cool, the problem is that Jev is not, I think, smart-enough yet to have that many applications, but it's smart enough that you can start to see what they will look like.

6h agoHN ↗

Performance and efficiency have been neglected as everyone threw every available GPU and trillions of dollars trying (and failing) to create AGI. Though the results have been impressive.

But good enough for pennies in an instant is very useful.

4h agoHN ↗

Yea but this model wasn’t trained to play Pokémon but it can. It’s general.

39m agoHN ↗

This happens all the time in tech. A few years ago everybody got excited about static websites and server-side rendering as if we hadn't been doing that with PHP long ago.

11h agoHN ↗

The exact message I sent my friend this morning:

the most interesting thing about this jev stuff

is that people are seemingly like

completely disinterested in how smart it actually is

I haven't even heard it mentioned a single time how it actually compares to other LLMs coming up with their own classifications. Just: it's fast and cheap

After watching a few minutes of this it makes me think that maybe we should be a little more interested in how smart it is.

9h agoHN ↗

There is a lot of room for a lot of different models. For many use cases, intelligence beats out all.

For me in my day job, having extremely fast low quality decision makers over noisy inputs is very valuable. I work in security and having something that can help triage alerts, classify items and group things together is extremely valuable. It doesn't need to be perfect. Just being able to take a set of inputs from deterministic tooling and to be make general priority classifications goes a long way on helping humans look at the most important items first.

4h agoHN ↗

Why not spend a few tokens or so on making a frontier LLM build the classifier from scratch? Then you also know exactly what the classifier is capable of, and whether it’s easily learnable/informative data.

Why would you be confident in feeding garbage to a “cheap and fast” classifier with unknown domain-specific performance?

I know we kind assume omniscience for frontier models, but at this point the evidence is kind of out there.

8h agoHN ↗

They know it's not. The company actually has or had public statements that they didn't like public benchmarks for comparison.

My main wonder is the difference between it and having a small llm no thinking output a single number only as a choice. Isn't that nearly the same here?

7h agoHN ↗

Because it's not that smart especially when you compare it to other LLMs. The top LLMs have completely change the baseline of being smart.

9h agoHN ↗

Jev is for single shot classification, not multi-step RL environments with delayed reward and explore/exploit. My guess is it would go through the door with high confidence every time unless you change the input to add the history.

9h agoHN ↗

This runs entirely on Jev as the only AI with a typescript harness that feeds it selective context.

33m agoHN ↗

I think the people behind jev made their intended use clear by labeling as "system one" - so they anticipate that there's a slower "system two" mediating jev

11h agoHN ↗

What's not clear to me on the video is whether jev is doing the button presses for controlling the character to move around.

The "Jev calls" counter only seems to increment at junction points like battles, conversation prompts, menus etc.

Is something else moving the character around?

11h agoHN ↗

I wish jev took in images so we could do this generically for any game, without memhacks. I'm sure that's coming.

You could front this with an image -> text model but that would be much lower quality vs latency, and the whole point of doing it with a decision model is remove the latency.

Games are a really interesting testing ground for robotics; if we can solve game playing (incl 3d) we could embody "system one" intelligence into robots that have something emulating general reflexes without needing to fine tune.

10h agoHN ↗

Agreed this would be super cool and I do see that coming in the future. But Jev-level latency just isn't there yet with full images.

7h agoHN ↗

We just did exactly this - added TypeSafe-compatible API (incl. websocket support) for various VLMs. Latency right now is <250ms, but will be able to get it to <150ms (p95).

Take a look at a snake demo with streaming image inputs: https://x.com/spillai/status/2103630735425089957

10h agoHN ↗

Great work!

Super cool to see it do the whole game. I spent my fable budget building something similar this week but only drove it to Brock. I like the "current focus" framing too.

9h agoHN ↗

Thank you! And interesting data point on Fable burning out on tokens so early.

9h agoHN ↗

Cool project, comes with a little too much guidance in the harness though IMO (pathfinding, textual milestones etc). (The author is very upfront about this in their README though)

I think if it was combined with a regular vLLM it could be really interesting, especially watching the reasoning logs.

Bonus points if it was one of the latest open models that somehow had all prior training knowledge of Pokemon abliterated so it was reasoning as an intelligent persona that had no knowledge of even the concept of Pokemon.

1h agoHN ↗

I also tried to create a “Jev plays Pokémon” but with minimal additional context outside a move history and what is available in memory from the emulator, so no pathfinder, predetermined game path, etc. I can safely say that this experiment failed however, and Jev was not able to even get to Professor Oak’s lab to get a starter.

Props to OP for getting a working version, but it does not seem that this model is capable enough to play Pokémon at this point in time.

4h agoHN ↗

Ai pokemon red speed run chart seems like a cool benchmark

8h agoHN ↗

The decisions are quick, but look good as random w/ tons of back and forth. Are you at least feeding back some of its previous decisions on to state?

7h agoHN ↗

The choices Jev has here feel very railroady, it seems like something very significantly dumber could beat the game with these options.

6h agoHN ↗

I challenge you to fork the repo and solve it faster using less tokens/cost than Jev :)

38m agoHN ↗

I think “significantly dumber” might include traditional RL, and thus no tokens at all

7h agoHN ↗

He confirms what I long suspected, all you need is to cheese Charizard and flamethrower

6h agoHN ↗

Pretty awesome! Just curious are you vibe coding this?

5h agoHN ↗

i need to come up with something more creative and interesting than video games as benchmarks

1h agoHN ↗

Struggles with loops show complexity isn't fully mastered yet.