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The Cartesian Hand: In-Hand Manipulation with All-Linear Fingers

35 pointsby 1d agogeneralroboticslab.com
7 comments
3h agoHN ↗

It works best on problems which are strongly Cartesian. The chopsticks demo shows the limitations of this. The gripper can pick up two chopsticks, but it can't do much with them, because it can't rotate them to bring them together at the points. But it seems to be good for lab equipment with simple geometry.

Also, where are the motors? Inside the gripper, or at the other end of cables?

2h agoHN ↗

Rotational screw-on caps are not Cartesian, and this excels at dealing with them.

I'm very impressed with this.

Re: chopsticks, oh but it can! It can roll one chopstick between one pair of grippers. Do that while holding the tip against a fixed object and you'll tilt the chopstick. Once you get the tips touching, it can use them.

The motors are inside those chonky things just outside the fingertips. I'm guessing hobby servos, which are tiny cheap and strong.

1h agoHN ↗

Still there are fundamental limitations. Holding a bowl full of liquid, a heavy jug with a rounded handle etc.

11m agoHN ↗

What would be the problem with a bowl of liquid?

The balancing there comes from the wrist joint, not the fingers. Obviously this device is supposed to be mounted on a wrist joint that can rotate (pitch+yaw). Wrist joints are pretty well-understood these days.

Rounded handle I don't see the problem unless the hole is too small for one of the fingers.

2h agoHN ↗

One of the challenging parts of imitating human hands is that our hands sense through the same surface which deforms as we bend our fingers. We don't have good robotic devices that can do that.

This sidesteps the problem: the surface that contacts the object is flat and never bends, so you can apply a huge variety of very detailed grid sensors to it.

The "rolling between the fingers" trick is ultimately what eliminates the need for deformation.