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US jury says Apple owes record $5.7B in haptic technology patent case

34 pointsby 2h agoreuters.com
28 comments
1h agoHN ↗

That’s not chump change, even if it’s ~1.5% of Apple’s yearly revenue…

I wonder what it’ll be like after appeal.

1h agoHN ↗

Wow, that's a lot of money for a little buzz. I mean what could possibly be such sacred knowledge that a vibration could even be patentable.

You spin a unbalanced thing in a circle and it creates a vibration. Make it less unbalanced and you get a smoother vibration.

1h agoHN ↗

Why do people cry foul like they've lost a limb when OpenAI steals Apple IP, but then shirk away from condemning Apple stealing Taction or Masimo's IP?

The community has to pick a lane. Either IP theft is good and promotes competition, or IP theft is bad and we have to apply the law equally.

1h agoHN ↗

I need more details which the article doesn't provide but I'm pretty sure vibration is common knowledge and what could the design possibly done that was so patentable

1h agoHN ↗

Goomba fallacy, they're not the same people

1h agoHN ↗

Like the parent wrote: one “patent” is a miniature vibrator, something like those found in cheap sex toys, the other consists of poaching people working on the frontiers of knowledge, corrupting them to steal such unique ideas for money.

Tell me you’re not so thick

1h agoHN ↗

The community has to pick a lane.

There isn’t one mind. We are unique individuals with different opinions. Opinions of an individual can even be contradictory!

1h agoHN ↗

The whole patent system sucks. It has nothing to do with reality.

The aspect of "you are granted a monopoly on a technology for a period of time" is something that is especially bad.

25m agoHN ↗

Before patents, scientists wouldn't share their findings. Patents are an excellent way of making things public domain 20 years later.

We should have the same with software.

18m agoHN ↗

Or just don't protect trade secrets (the entire point of patents is that trade secrets are harmful to society), and require all software to come with source, the right to have someone change/fix it for you, and the right to share your changes/fixes under a right-to-repair umbrella. Maybe retain a limited (e.g. ~5 year) distribution monopoly on the original (so you could distribute patches but not the full thing).

Source is less important with LLMs now, but it's wasteful and destructive to the planet to have everyone need to use them to reverse engineer things for no reason.

An economy built around not making knowledge prolific is obviously a bad, inefficient idea, and in the end will be our downfall.

2m agoHN ↗

So you're saying you strongly support software patents?

10m agoHN ↗

Why? Open source is doing fine.

Instead of patents, the government could just pay scientists who make useful things. Sure it costs government money, but so do the lawsuits.

1h agoHN ↗

That little buzz feels like a click on my Air's trackpad and like a tap on my iPhone's keyboard. Any other vibration thingy I came across feels like a vibration thingy, not like a click, not a tap.

As nobody else seems to care or is able to build the same, maybe it is worth a dollar or two. Though 5.7B is a bit much.

33m agoHN ↗

A dollar or two? Per device that infringes?

Apple has sold over 3 billion iPhones and 4.5 billion iPhones, iPads, and iPods together.

$5.7B seems low if every one of those devices infringes.

If it’s iPhone 6s and later and all watches (for taptic input), that’s around 2 1/3 billion phones and 1/3 billion watches, so even just $2/device gets you into that range.

9m agoHN ↗

iPads and iPods don’t infringe because they’ve never had any kind of haptic feedback.

58m agoHN ↗

The thing that is patentable isn't "a vibration". It's the exact, specific means through which you produce that vibration.

We've gone from completely dumb eccentric rotating mass vibration to trackpads that you'd swear are actually physically clicking, or the Ice Cubes demo in in Nintendo's 1-2-Switch[0], both of which use linear resonant actuators. Those actuators are themselves a complex enough piece of technology to warrant a patent, and the techniques to simulate the feel or real physical objects using those actuators are pretty damn non-trivial as well.

As a general rule, I find that the patent system is problematic but, within the scope of the system as it exists today, these are perfectly reasonable things to patent.

[0]: https://www.youtube.com/watch?v=HtlqvVfk1-Q

30m agoHN ↗

trackpads that you'd swear are actually physically clicking

Like my Mac's trackpad ? Can someone ELI5 how it works ? It's gotta be magic-adjacent cos when the machine locks up, the trackpad is deader than a doornail.

13m agoHN ↗

Have noticed exactly this behavior as well, it's one of the better indicators actually the system ain't coming back.

10m agoHN ↗

Fun fact, the other thing that can cause this is a Bluetooth mouse in a backpack that is being clicked continuously. Confused me to no end for fifteen minutes.

8m agoHN ↗

It's the same technique of the "3D touch" the iPhone 6S had, though that was discontinued. Capacitive sensors measure microscopic changes in the glass, as it slightly flexes when you press it. Then a haptic motor does a little kick to simulate the feel of it being pressed down.

They've been doing this since 2015 or so. Prior Macs didn't click on the top 1/4 of the trackpad, because there was basically a "hinge" there and the glass would actually press on a physical button.

57m agoHN ↗

from the article, Taction themselves agreed Apple's tech was different :

"Apple's Taptic Engine is fundamentally different from Taction's technology, which Taction's own testing of Apple's products confirmed during trial," Apple said in response

48m agoHN ↗

Just because apple provides a (likely) self-serving statement, doesn't mean it is accurate. Evidently the jury found it to not be convincing

44m agoHN ↗

Yeah but they claim it still infringes on the patent and the jury accepted Taction’s infringement case. Im curious of the outcome in the end.

57m agoHN ↗

I'm interested in reading more information as it comes out, but a lot of the comments claiming it's "just vibrations" are being a bit reductionist. These devices are controlled by complex algorithms, and they take a lot of time and money to create. Why shouldn't this company enjoy the same IP protections that Apple enjoys on their work?

44m agoHN ↗

My issue with stuff like this is their work is not worth $6 billion dollars. Yes it takes time to develop this stuff but it isn't ground-breaking work and isn't especially novel. A room of experienced engineers, given the same constraints, would likely be able to come to the same design conclusions without much time or expense. Patents in general have this problem. A lot of it is a race to patent as much obvious and fringe-not-immediately-useful-today stuff as possible and it unfortunately works a lot of the time.