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MicroLLM Lab – Try 7 tiny LLM's in the browser

68 pointsby 2h agostateofutopia.com
18 comments
2h agoHN ↗

You can try 7 different tiny LLM's in your browser.

1h agoHN ↗

What I missed from the title was this: Can I try 7 different tiny LLMs in my browser?

1h agoHN ↗

i have a bromine tub, give me simple instructions for what to do since i just filled it up w fresh water

1. Add 1 tablespoon of water to the water bath. 2. Place the tub into the water bath and let it sit for about 5 minutes. 3. After 5 minutes, remove the tub and let it cool down. 4. Now, fill the tub with water and let it sit for about

uhmm completely unusable ?

58m agoHN ↗

No, that is not what SLMs are useful for. They have very little knowledge, and typically lack reasoning skills.

Useful applications include sentiment analysis, text classification, entity extraction, etc.

They certainly can be useful, but you shouldn't compare them with LLMs such as Opus or Fable.

44m agoHN ↗

Completely unusable for that, yeah, that's a 100M model, not an assistant

1h agoHN ↗

The website literally says they are SLM's .. derp af

1h agoHN ↗

I did the default arithmetic with PetitGPT research-v1

What is 2+2?

Answer

To find 2 + 2, we need to add 2 to both sides of the equation.

2 + 2 = 4

So, 2 + 2 = 4 + 2.

Brilliant

40m agoHN ↗

Cool project, but I'd really suggest looking at the UI.

The text is too small and it's way too dense with information in general. Considering how simple this product is to use, it's kinda crazy that I have to scroll through over a page length of (mostly useless, AI-generated) information before getting to the actual interface.

Also what is going on with the footer (why does it link back to the site itself, why is it telling me to "serve over HTTP").

28m agoHN ↗

PetitGPT told me that

"2+2 is 2."

Otherwise, a very neat demo. As others have said, the UI is VERY confusing, way too much stuff going on.

19m agoHN ↗

Really cool project. Giving web apps direct access to on-device models is something I’m excited about, and it’s cool to see the different approaches.

I’ve been working on a related proposal called the Web Models API, which explores a browser standard for an API that runs open-weight models on-device. Would love your thoughts: https://www.webmodels.dev

9m agoHN ↗

I read your proposal, I think it's great! Where will the navigator get the model if the user agrees to download it? For this demonstration I just serve the models on my own server, but for larger models it may be an issue as they may not have direct download links even if they are open weights.

16m agoHN ↗

unfortunately on firefox: Uncaught ReferenceError: GPUShaderStage is not defined