Hacker News

New stories

Live mirror
30 storiesupdated just nowView source snapshot
  1. AI Realist vs. 20 AI Optimists (Ft. Andrew Yang) [video] (youtube.com)
    —discuss
  2. The SaaSpocalypse was more like a RenaiSaaS (stripeeconomics.com)
    —discuss
  3. An article on frontier agentic work (medium.com/jonahturnquist)
    1comments
  4. Free AI slop checker: find the signs of AI writing (seodraft.app)
    —discuss
  5. Show HN: Caffold – The same agent workspace on desktop, foldable, tablet, phone (github.com/panarch)
    —discuss
  6. Muse's browser stack and how it works (mouse.dev)
    1comments
  7. The Slopware Factory [video] (youtube.com)
    —discuss
  8. OpenAI scraps release of new AI model over safety concerns (cbc.ca)
    1comments
  9. OpenAI apologises for Medicare hack and reveals extent of attack (theguardian.com)
    —discuss
  10. How We Will Do Better for Australia (openai.com)
    1comments
  11. Show HN: Apprise v2.0 – Self-hosted notifications across 160 services (github.com/caronc)
    1comments
  12. Hovertag.io – fly around the world on a hoverboard and tag up big cities (hovertag.io)
    1comments
  13. Show HN: Kick me – Live message race (joydemo.com)
    —discuss
  14. Run Decision Models on vLLM and Red Hat AI Using DiffusionGemma (redhat.com)
    —discuss
  15. Humanity or Humaneness? (2024) (rightsinrussia.org)
    —discuss
  16. GodsView AI – Live flights, ships, weather and world events on one map (godsviewai.com)
    —discuss
  17. Sprite Creator – AI Powered Sprite Sheet Maker – SpriteGen (spritegen.ai)
    —discuss
  18. Alternatives to GPS are around the corner (economist.com)
    —discuss
  19. Ask HN: Is strong anti-AI sentiment psyops
    1comments
  20. TikTok to Pay Alabama $100M to Settle Social Media Addiction Claims (nytimes.com)
    —discuss
  21. Profit Margins of the Largest Companies (visualcapitalist.com)
    —discuss
  22. Show HN: Rename.Tools – Open-source bulk file renaming in the browser (rename.tools)
    —discuss
  23. MME researchers recognized with IgNobelPhysicsPrize for innovative urinal design (uwaterloo.ca)
    —discuss
  24. Bringing PostgreSQL Closer to the Edge at Cloudflare (infoq.com)
    —discuss
  25. AfterVibe: What Remains When the Conversation Ends (arxiv.org)
    —discuss
  26. My Dumbphone Made My Life Better. It Made Everyone Else's Worse (nytimes.com)
    —discuss
  27. PaperPull – Download years of statements and receipts locally (paperpull.net)
    —discuss
  28. Solving Factorio Quality (exyr.org)
    —discuss
  29. Every 4-piece checkers endgame, solved (6.4M positions, 1.8MB) url (github.com/pixel4youcorp)
    —discuss
  30. U.S. Strategic Petroleum Reserve Falls to Lowest Level Since 1982 (oilprice.com)
    22comments

Tank Body Problem

26 pointsby 2h agojimsitu.com
7 comments
2h agoHN ↗

I grew up playing scorched Earth on Windows 3 just over a thousand years ago, and have always enjoyed that game. here is my implementation using a circular world with basic orbital dynamics added. in theory it works on mobile as well, but is best intended to be a PC browser game.

in the interest of transparency, this was generated on qwen 3.8: 27b, so you should consider the "my implementation" loose at best.

I'd love feedback on what works and what doesn't.

some weapons, such as the laser satellite and the peacock feather have additional actions that can be commanded after the initial launch. for instance the laser satellite will shoot a laser in whatever the current orientation is, and the peacock feather will split up into multiple feathers when pressing the space button or the fire button again.

enjoy!

1h agoHN ↗

Loved that game...and there is definite potential here. It seems like a player can just move right next to opponent and fire? That doesn't seem right?

24m agoHN ↗

good catch, thank you. I will update so that you're limited to like one to two tank lengths per turn.

1h agoHN ↗

I also grew up playing Scorched - love this twist on the old idea.

1h agoHN ↗

Yes you can drive up to your opponent and hit them point blank

21m agoHN ↗

Good catch, fix in progress. I am also working on adding a single player version and a leaderboard.