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Xbox continues its “reset” with dramatic restructuring

25 pointsby 54m agoarstechnica.com
12 comments
31m agoHN ↗

Idiot directors and VPs don’t realize that the independence is what leads to the games being different enough to justify separate existences. Put the same teams on Halo and CoD and they’ll converge and cannibalize each other.

Or maybe they do realize this and are willing to sacrifice the IP at the altar of Moloch.

28m agoHN ↗

TBH it seems like the Halo teams have been trying to copy COD for a while (going as far as adding COD mechanics to the Halo:CE remake).

If they're under the same roof, my optimistic hope is that they'll try to focus on how to differentiate the IPs. But realistically we'll probably just end up with even more micro transactions

21m agoHN ↗

Eh, a lot of these studios have not performed well at all over the last 10-15 years. It seems like Phil Spencer was the type of boss that let these teams run wild and be creative, and all he got back was a bunch of late, over budget, underwhelming games.

Halo Infinite from 343/Halo Studios stands out in particular. They thought that game was ready to ship in late 2020 and showed it off on their summer showcase, where it triggered such an intense backlash they delayed the game for a year and it still came out with minimal content.

Halo and Rare going under Activision could be a good thing. But if you want to be cynical, they are moving all of these studios out of "Microsoft Gaming Studios" and into Activision, Bethesda, King, etc. to make it easier to sell each of those individually or spin off the whole thing altogether.

26m agoHN ↗

“For Halo, our goal is clear: make the greatest Halo game ever, worthy of its universe and legacy, while staying true to what made players love it in the first place,”

Are those opposing goals? Why say "while" as if they are in competition with each other?

25m agoHN ↗

Guys, there’s now a non-zero chance that we will see a proper official Halo game running on top of a Quake 3 Arena derived game engine within our life-time. Childhood fantasy might become real. “:D”

23m agoHN ↗

There hasn't been a proper official Halo game since Reach though.

10m agoHN ↗

I thought Infinite was quite fun but you could tell they cut a lot of content.

22m agoHN ↗

The astonishing thing with the Halo franchise is that 343 kept being given chances to go again, and again, when it clearly just wasn't working. By the time they get round to releasing a great new Halo people that loved the original will be taking out their pensions.

It cannot be understated the extent to which the console industry, including third party publishers and devs, needs Sony and Microsoft to both stay competitive. In that light the drastic moves being done at MS are long overdue, but maybe not sufficient. It's also an open question if consoles (outside of the Nintendo universe, which is a very different audience) have a future at all.

19m agoHN ↗

MS as a company remains perpetually in reset mode.

11m agoHN ↗

I think they have an impossible task. Make a good product that is a pleasure to use for players and devs while being more profitable.

9m agoHN ↗

Their only goal is to be more profitable.

10m agoHN ↗

Obsidian became a part of Bethesda, huh?

The Fallout TV show probably had to be the final straw for how much independence Bethesda gets to have. Boy, to have been a fly on the wall in that conference room.

"The TV show is doing gangbusters and you're telling me you don't have any F*CKING RELEASES IN THE CAN?!?! Stick Starfield, Todd, you're done with your 'art'."